8/17/2023 0 Comments Bare backstreets all![]() ![]() There is now a 50% chance of getting a new animation when stunned by an enemy hornet! You can tell which animation you get based on the way the player falls over, either belly down or belly up. Winning champions will be rewarded a chest drop with a special powerup before advancing to the next level!Īll enemies, items, upgrades and objectives now appear on our minimap, complete with their own big flashy icons to give you the info you need from a glance! We hope this makes the hunt for the last remaining enemies during arena brawls that much easier. We have raised the stakes with this new update, as each level now ends in a climactic battle to protect your butt! 3 dynamic waves of enemies will spawn, increasing in difficulty as you go. Brand new platforms, and hazards have been added to the game such as explosive crates and slippery barrels you can roll into your enemies! Background elements have been color graded and so that they no longer compete for attention with the action taking place in the foreground. Several art assets for our jungle level have been updated or remade from scratch to bring the quality up to par with our new streets stage release. The daytime theme can be played by progressing to the end! This new night theme is now the default first stage from the character select. It's very exciting to bring this design back after a long wait, as this setting holds major relevance in the upcoming BBS comic pages! ![]() Long-term fans of our work may remember the original BBS prototype way back in 2015 which had a stage that looks much closer to this than the other new levels we have been creating. Each stage consists of 5 modular rooms, each with their own layouts and challenges. Thanks to your support, we keep our doors open to new talent within the community if they would like to join a team-based project like BBS! We are currently looking for artists who feel confident working on backgrounds and stage design.Fans of the original BBS prototype demo will enjoy this update! Our stage design has had a major makeover, ditching the maze levels and bringing back a more linear platforming experience. SFW mode now plays SFW background in game over scene.No need to login back in after first playthrough.Replaced blinking-out deaths with death'splosions!.Added N/SFW visual element in gameplay HUD.Added camera and sprike shaking on impacts.Added period of nontargeting when re/spawning.Added character select navigation with controller controls.It's never been easier to make videos of BBS! Our SFW mode is now also fully functional and will display a under the healthbar to indicate that the game is stream friendly. Each sub-menu has been given an icon, header and description to make them easier to use. It will never expire for that build!Īll of our menus have been redesigned to harmonize better with each other. You can also play permanently offline and still get the exclusive content by logging in with your username and provided password for that month. Simply click Patreon if you are supporting BBS here or the blue one if you are on Subscribestar and your good to go! Hit the X if you want to play the free demo. Liked the lack of passwords but hated the new login screen? We did too! You can now jump right into the action with a click of a button. He's been teased and now he's yours! There is now a 50% chance a Big Gunt will spawn instead of the Werewolf, offering more enemy and lewd scene variety! Currently he is only available for Patreon pledgers. She now has more expressive poses to help further distinguish her from her male counterpart. This was particularly noticeable on our female playable character Genesis where she looked a little too masculine. Some of our earlier illustrations don't really hold up to our current work. High scores are saved so you can outdo your personal best! We worked out butts off this month to get out a new update in 4 weeks or less! We managed to not only get a brand new enemy done in this time, but also a lot of polish on some of our older assets! We can say with confidence that you will see us update the game each month now that we have become comfortable with the new engine, quirks and all.ĭoing well in the game now actually serves a purpose! Defeating enemies, finding the portal quickly, combos, upgrades, minigame escapes and vitality all contribute to your final score tally for that level.
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